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Samwise
Captain Naiobi


Joined: Apr 25, 2006
Posts: 2315
Location: Montpellier, France

PostPosted: Fri Sep 22, 2006 10:08 am    Post subject:

Congratualtions Smile It works, which is already very good for a 0.1a1 version. Keep up the good work !
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Fri Sep 22, 2006 2:40 pm    Post subject:

edited: here is a screenshot:
http://neowiki.sixthcrusade.com/index.php/Image:Launcher01a-2.jpg
*

sam

thank you!

i was begining to worry... Wink

**

things i need help with:
icons. icons. icons.

first i still need to figure out how to change the main icon. i tried kberg's post, but nothing changed... (don't worry kberg i am sure it is my bad xcode skills not your syntax)

but the neolauncher needs icons as well! i'd like to change the openoffice icons to neo-icons. i suppose i could use the icons for the file types... that ok? or are there other suggestions?

-j
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ovvldc
Captain Naiobi


Joined: Sep 13, 2004
Posts: 2352
Location: Zürich, CH

PostPosted: Fri Sep 22, 2006 11:32 pm    Post subject:

jakeOSX wrote:
edited: here is a screenshot:


Not bad Smile.

jakeOSX wrote:
but the neolauncher needs icons as well! i'd like to change the openoffice icons to neo-icons. i suppose i could use the icons for the file types... that ok? or are there other suggestions?


That would be a good thing. Though Daniel might have the source files to make a few without the ships at the bottom which might be better for an application that is already called NeoOffice Launcher..

Best wishes,
Oscar

_________________
"What do you think of Western Civilization?"
"I think it would be a good idea!"
- Mohandas Karamchand Gandhi
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Samwise
Captain Naiobi


Joined: Apr 25, 2006
Posts: 2315
Location: Montpellier, France

PostPosted: Sat Sep 23, 2006 1:03 pm    Post subject:

I am unable to download the neolauncher Xcode project files from the Wiki (URL http://neo-downloads.sixthcrusade.com/neolauncher-xcode.zip - 404 not found).
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Mon Sep 25, 2006 3:11 pm    Post subject:

oops!

should work now

-j
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Samwise
Captain Naiobi


Joined: Apr 25, 2006
Posts: 2315
Location: Montpellier, France

PostPosted: Tue Sep 26, 2006 11:37 am    Post subject:

Yes, now it works. Thanks.
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synp
Guest





PostPosted: Thu Sep 28, 2006 3:04 am    Post subject: Main Icom

jakeOSX wrote:
things i need help with:
icons. icons. icons.

first i still need to figure out how to change the main icon. i tried kberg's post, but nothing changed... (don't worry kberg i am sure it is my bad xcode skills not your syntax)
-j


I might be missing something here, but I was able to change the application icon:

1. Create a .icns file using the Icon Composer
2. Add it to the project.
3. In the Project menu, select "Edit active target neolauncher"
4. under info.plist entries, choose "Application Icon"
5. type in the file name.
6. rebuild.
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Thu Sep 28, 2006 4:06 am    Post subject:

thanks, somehow i knew it was my bad xcode skills. i'll try that later (not at mac now).

i do believe it is time to go buy a book...
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yoxi
Cipher


Joined: Sep 07, 2004
Posts: 1799
Location: Dawlish, Devon

PostPosted: Thu Sep 28, 2006 7:58 am    Post subject:

You know that if you change stuff in the info.plist file of an app that has been launched before, it's usually cached, so the change you make (e.g. using NSUIElement to stop it loading in the dock or whatever it may be) will not always manifest until you move the app to another folder and then move it back again, which will make OSX re-read the info.plist file.

This drove me nuts until I discovered it - 'why are my changes not being applied? aragh!' etc.

- padmavyuha
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Samwise
Captain Naiobi


Joined: Apr 25, 2006
Posts: 2315
Location: Montpellier, France

PostPosted: Thu Sep 28, 2006 12:19 pm    Post subject:

jakeOSX wrote:
hanks, somehow i knew it was my bad xcode skills. i'll try that later (not at mac now).

i do believe it is time to go buy a book...


Don't worry. My Xcode skills are far worse than yours Smile

I do have a book somewhere though ...
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Thu Sep 28, 2006 12:49 pm    Post subject:

even with google, things are hard to find.
though this is a good place to start:

http://developer.apple.com/documentation/index.html

only kinda helps me, since i am still on xcode 1.5...

but the applescript stuff is decent.

still.need.book.mmmmm.book.


-j, the reading ninja
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Samwise
Captain Naiobi


Joined: Apr 25, 2006
Posts: 2315
Location: Montpellier, France

PostPosted: Thu Sep 28, 2006 1:13 pm    Post subject:

jakeOSX wrote:
though this is a good place to start:

http://developer.apple.com/documentation/index.html

only kinda helps me, since i am still on xcode 1.5...


I thought the reference library was available offline, directly from Xcode or one of the developer tools ? I've actually never tried to access it this way, but I keep applying Reference Library updates each month ...

The book I have is "The Mac Xcode 2 Book" by Michael and Dennis Cohen. I've only read the first chapter, so it's too early to recommend it (or not), but although it looks like it contains a lot of information, I find the authors' tone too informal. Of course, some of the features described will not apply to older versions of Xcode.
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Fri Sep 29, 2006 12:52 pm    Post subject:

i'm looking at the definitive guide for applescript right now. i wish there was an applescript cookbook, but alas, it isn't perl.

the internal documentation is there. it is ok. better than some but nothing to write home about.

the big issue is finding things. i'll spend longer searching through the documentation then reading and learning whatever it was i wanted to know.
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jakeOSX
Ninja
Ninja


Joined: Aug 12, 2003
Posts: 1373

PostPosted: Fri Oct 13, 2006 10:58 am    Post subject:

ok, so not sure who reads my ramblings =) but here we go:

i was thinking about the clip art program. right now it puts it in the neo program itself. someone suggested the preferences folder instead (i think).

which is doable (if someone reminds me where that is)

the main issue is that the program itself still needs to be updated. right now you go in and do it manually. what i'd like to do is update whatever file holds the clipart information during the 'install' so that the user doesn't come back and say "but it didn't do anything.."

anyone know where this file is, or how oo.o stores this information?
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LemonAid
The Anomaly


Joined: Nov 21, 2005
Posts: 1285
Location: Witless Protection Program

PostPosted: Fri Oct 13, 2006 6:06 pm    Post subject:

Reads ramblings

Suggested Not-in-Application.
Suggested in ~/Documents (hmmm works for one user, what about others? Confused )

Don't know where "preferences folder" for Neo is
( Hmmm, Neo Preferences folder "might" be a good location! Smile )

Philip ( "Carry on" Wink )
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