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trinity.neooffice.org :: View topic - Objective-C/Cocoa or Objective-C#/Cocoa# ?
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Objective-C/Cocoa or Objective-C#/Cocoa# ?
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vida18
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Joined: Sep 13, 2008
Posts: 10

PostPosted: Sat Sep 13, 2008 11:33 am    Post subject: Objective-C/Cocoa or Objective-C#/Cocoa# ? Reply with quote

Will NeoOffice 3.0 use Obbjective-C and Cocoa or will use Objective-C# and Cocoa# ?

http://lists.ximian.com/pipermail/cocoa-sharp/2004-June/000016.html
http://www.osnews.com/permalink?f202076
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pluby
The Architect
The Architect


Joined: Jun 16, 2003
Posts: 10957
Location: California, USA

PostPosted: Sat Sep 13, 2008 12:05 pm    Post subject: Reply with quote

NeoOffice 3.0 will use the same code that we have written and users have tested over the last 5 years: a combination of C, C++, Objective-C, and Java.

Patrick
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MacRat
Sake Horner
Sake Horner


Joined: Mar 02, 2006
Posts: 364
Location: Earth

PostPosted: Sat Sep 13, 2008 12:29 pm    Post subject: Reply with quote

You don't want to catch mono? ROFL (and kicking)
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ovvldc
Captain Naiobi


Joined: Sep 13, 2004
Posts: 2302
Location: Utrecht, NL

PostPosted: Sat Sep 13, 2008 12:43 pm    Post subject: Reply with quote

I understand there is some C# in the MS Office XML format translator but otherwise, this is not a language you can expect to see in Mac software a lot. In fact, I had no idea there was such a thing as Cocoa#....

Best wishes,
Oscar

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vida18
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Joined: Sep 13, 2008
Posts: 10

PostPosted: Sun Sep 14, 2008 12:22 am    Post subject: Reply with quote

I forgot this link for CocoaSharp. Smile
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OPENSTEP
The One
The One


Joined: May 25, 2003
Posts: 4752
Location: Santa Barbara, CA

PostPosted: Mon Sep 15, 2008 8:59 pm    Post subject: Reply with quote

It's also been my experience that mono on OS X has some quirks to it...in the time that we've been using it with odf-converter (alebit faceless) we've encountered a few times things that run fine on Linux builds need to have us tweak the VM/CLR parameters to function properly on Mac OS X...and rarely we have crashes. That's not to say that C# isn't a great language, though, but unfortunately a lot of technologies that it uses via WinForms and various .Net enabled libraries are still only available on Win32 and only supported through rudimentary Mono stuff. The Mono project has really been focused more on GTK# I think rather than doing a full clone of WinForms. I may be completely wrong on that as I haven't looked in depth at their support in over a year, however.

I don't think we'll be moving to any new frameworks as, logistically, we're really invested in Objective-C++ as our language of choice. It allows us to mix in Cocoa while still using the UNO C++ language binding for accessing services. Without the ability to tie into one of those language bindings, a lot of the development beyond VCL hacking becomes difficult, if not impossible.

ed
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