Posted: Fri Jun 24, 2005 12:53 pm Post subject: Re: new icons for neoofiice 1.1
mister_L wrote:
just a question:
is neo-iconer still working for the newest release (v1.1).
it´s only changing 16 icons on my computer. am i doing sth wrong?
thanks in advance!
It should work. But not all sets are very big. The aqua set, for instance, is very small.
We're working on a complete set but that is taking time. Feel free to join the effort. People who want to test or work on my set are welcome to PM me. The one on the geocities site is now pretty outdated.. _________________ "What do you think of Western Civilization?"
"I think it would be a good idea!"
- Mohandas Karamchand Gandhi
Posted: Sun Jun 26, 2005 3:00 pm Post subject: Re: new icons for neoofiice 1.1
mister_L wrote:
is neo-iconer still working for the newest release (v1.1)?
You PMed me, but the e-mail adress you gave isn't working. I put the draft set up at http://geocities.com/ovvldc/ for your experimentation pleasure. It is still the same set as was used for the screenshot on that page.
Anyone feel free to edit mercilessly, as usual. And share back, preferably. If you cannot host it, send me a message and I'll see about including them.
Best wishes,
Oscar _________________ "What do you think of Western Civilization?"
"I think it would be a good idea!"
- Mohandas Karamchand Gandhi
Posted: Mon Sep 26, 2005 9:13 pm Post subject: one pixel off
i have been successfully using Neo-Iconer Ver 0.8.1 and have got some nice results! Thanks!
But i noticed that the buttons were cut, or rather placed, one pixel off (one pixel too far right) in the userimages.bmp file. Some icons were getting the shadows from other ones as gray lines to their left. Shifting all the images one pixel left on the icon strip (userimages.bmp) made everything just fine. Just thought u guys might want to know.
Joined: Sep 18, 2003 Posts: 434 Location: London, UK
Posted: Fri Sep 30, 2005 8:26 am Post subject:
Hi arvid, thanks for the info - I too had noticed that extraneous bar on some of the icons and it's nice to know it's relatively simple to fix (for someone who knows what they are doing !). _________________ PBG4, 1.5GHz, SuperDrive, 1GB RAM, 128MB VRAM, 5400rpm 80GB HD, MacOS X 10.4.5
Joined: Feb 12, 2005 Posts: 607 Location: Australia
Posted: Fri Sep 30, 2005 10:06 am Post subject: NeoIconer not working
I can't get NeoIconer to work, having d/loaded the latest patches for NO/J. Here's what happens [NuvCrys is a mix of icons which used to work quite happily before the patches]. Any suggestions?
Macintosh:~/Desktop/Neo-Iconer0.8.2 peter$ ./NeoIconer
ThemeDir: NuvCrys/22x22/
icon-size = (22,22)
num icons: 525
NeoOffice config directory:
/Users/peter/Library/NeoOfficeJ-1.1/user/config/soffice.cfg/
child process exited abnormally
while executing
"exec composite -geometry +$x0+$y0 $img $out1 $out1"
(procedure "nextImg" line 47)
invoked from within
"nextImg $inc $pNum $pName $cx"
("foreach" body line 11)
invoked from within
"foreach icon $lst {
set icon [simplifyLine $icon ","]
set icon [split $icon]
set pNum [lindex $icon 0]
set pName [lindex $icon 1]
set pS..."
(file "./NeoIconer" line 756)
Macintosh:~/Desktop/Neo-Iconer0.8.2 peter$
Hey, everyone. Just so you know, I'm on vacation and am threatening to stay that way until mid-november. When I get back, I'll fix up that extra pixel thing. Thanks for catching that Arvid.
As for the error, aussie149, it does seem like a bug in my code somewhere. It could possibly be imagemagick as well. My first question would be have you updated either: imagemagick, TCL, or the operating system since it last worked? I ask, because where you are getting the error shouldn't have anything to do with the version of Neo you are running. Oh, and also make sure your slotlist is in place still, that could also cause this problem (though I have to confess, I'm not sure if it would cause this particular problem....)
Apolgies for slow answers, but not traveling with a computer.
Joined: Feb 12, 2005 Posts: 607 Location: Australia
Posted: Sun Oct 09, 2005 4:41 am Post subject:
berchca wrote:
As for the error, aussie149, it does seem like a bug in my code somewhere. It could possibly be imagemagick as well. My first question would be have you updated either: imagemagick, TCL, or the operating system since it last worked? I ask, because where you are getting the error shouldn't have anything to do with the version of Neo you are running. Oh, and also make sure your slotlist is in place still, that could also cause this problem (though I have to confess, I'm not sure if it would cause this particular problem....)
Thanks Brett. I eventually worked out how to downgrade to the earlier version of imagemagick, and NeoIconer is working again, although I have far fewer of my "own" icons showing up, so I will have to play around with the slotlist to see what's not happening there. I also don't have the light grey panther colour yet, but I'll keep scratching around for that.
This set is just a selection of what I thought appropriate from three excellent collections: Nuvola, Crystal and KDEMac. I think these are all OK as far as licences go, [my apologies to the designers if I've transgressed: please let me know].
This was simply an experiment to see how many icons I could replace, using the slotlist. I got 185 replacments out of the 525 icons on the slotlist, before the law of diminishing returns set in, when I had replaced the most obvious. But it was nice to see NeoIconer putting in rows of asterisks instead of lots of dots!
I had to rename most of the icons to get them recognised by the slotlist. I gather others have got many more, even the whole 525? I'd like to see some other sets to see how people went about this.
Thanks to the icon designers, Brett, marc Liyanage, Oscar and others
Joined: Feb 12, 2005 Posts: 607 Location: Australia
Posted: Mon Oct 24, 2005 6:31 pm Post subject: More Icons
I have begun using OOo 2.0 Crystal icons to fill in the (many) gaps for which I didn't have a Nuvola, CrystalMac or MacKDE icon. I'm up to 311, and expect to fill every slot of the 525 on the slotlist by the end of the week. Unfortunately, this is a second-best solution: I personally think that the KDE/Crystal line are much nicer and more modern than the OOo 2.0 line, although many of the OOo 2.0 icons are quite serviceable.
FWIW, I'll post them up on that website then if anyone is interested.
Posted: Wed Oct 26, 2005 12:38 pm Post subject: New light grey colour (for Neo performance patch)
FYI, the new light grey hexadecimal colour code is: #ECECEC
The old one (for those still using the Java 1.3 version) was #DEDEDE _________________ "What do you think of Western Civilization?"
"I think it would be a good idea!"
- Mohandas Karamchand Gandhi
Posted: Wed Oct 26, 2005 10:39 pm Post subject: Re: New light grey colour (for Neo performance patch)
ovvldc wrote:
FYI, the new light grey hexadecimal colour code is: #ECECEC
The old one (for those still using the Java 1.3 version) was #DEDEDE
Why would you hard code the background? This is not fixed in the Neo/J code but is pulled dynamically from your System Preferences. Instead, the correct way to do this is to create 2 icons: one with the your stuff and a second one that is a one-bit image with all pixels that you want to draw set to 0 (black). This is how the OOo icons emulate transparency.
Posted: Wed Oct 26, 2005 10:46 pm Post subject: Re: New light grey colour (for Neo performance patch)
pluby wrote:
Why would you hard code the background?
Because that is the way Neo-Iconer works... _________________ "What do you think of Western Civilization?"
"I think it would be a good idea!"
- Mohandas Karamchand Gandhi
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum